Posts tagged ‘gaming’

July 29th, 2010

Top 10 ways you know you married a fanboy

With the release of Starcraft II, my husband’s semi-latent fanboy roared back into the picture. I survived him playing the Beta and I’ll survive the final release, but if I had any doubt about his fanboy status, it’s all been laid to rest.

Top Ten Ways You Know You Married a Starcraft Fanboy

1. He pre-orders the Collector’s Edition for himself and the regular edition for you (even though your computer isn’t quite up to snuff) because he wants you to experience his joy.

2. He wakes early on release day and hovers over the online delivery notification briefly freaking out when the package is classified as undeliverable for 15 minutes.

3. He liberates the delivery from the office before you get home, before eating lunch, and well before anything else.

4. Your mid-day IM is interrupted with “OH MY GOD THE INTRO. CANNOT TALK” and he stops talking. Completely.

5. Your typical late afternoon mushy phone call is greeted with “Can’t talk. Saving settlers!”

6. When you offer to take him out to grab dinner, he responds with, “But honey, I have to save the train. The train is being robbed. Don’t you understand? THE TRAIN IS BEING ROBBED.”

7. He starts telling you all about the life of his new friend Jim Raynor, while you’re lying in bed. (He also carries around his dog tags.)

8. He tells you that he’s been waiting nearly half his life for this – and he’s actually telling the truth.

9. While his friends jump in to beat the game in Hard Mode, he finishes the campaign on Normal because he actually cares about the storyline.

10. He manages to jam as much SC2 as possible into the 2.5 day period between Release Day and leaving for the internet-free family reunion not just because it’s new, shiny, and the best thing since… well, since the original, but also because he refuses to play offline and miss getting credit for in-game achievements.

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I can’t say that I understand it. I haven’t ever really excitedly anticipated the release of anything like this. Yes, I went out at 3 am to get my iPhone 3G, but his glee is far beyond that. While I can’t necessarily relate, it is fun to watch how giddy he’s been. In the right circumstances, we’re all just overgrown kids after all. I still jump in puddles, run around the house with my cat, and splash in the tub. He just happens to be a Blizzard fanboy. I’m just fine with that.

I love you, ya big kid.

July 10th, 2010

Follow-up to the Blizzard Real ID situation

After a somewhat disastrous few days of PR, Blizzard announced that they would not be requiring real names be used on the forum. As I mentioned in my post earlier this week, I felt the move to real names in the forum was an unwise idea. Blizzard’s decision to listen to their users and use a different approach to address the forum problems was a smart move. It showed that they do, in fact, listen to their users when push comes to shove. While some users feel like Blizzard’s move was merely a hollow victory given some of the other ongoing issues (e.g. EULA complaints), I’m hoping that this is a continuance of their social technologies learning curve.

July 8th, 2010

Why I think Blizzard Got it Wrong

I have a confession. I game and I don’t play just any games. I play World of Warcraft, but I don’t just casually play, I raid. I dedicate a portion of each week to cooperatively kill vicious pixels with 24 other people. I admittedly don’t do the killing. I’m a healer and I am, in fact, our raid’s healing lead. I virtually manage a team of 5 – 6 other people to keep the raid alive. I’m also pretty good at it.

People who know me well already know that I play. It inevitably comes up since it’s actually how I met my husband. “Hi, my name is Tammy and I met my husband in an MMORPG.” I started playing a few years ago and I enjoy it immensely. I find it rewarding, in the virtual and accomplishment sense, and I’ve obviously formed some solid and lasting relationships through the experience.

Gaming and World of Warcraft (WoW) in particular have a bad rap with a lot of folks. The games and the people are stereotyped and misunderstood to the point that some employers may decide to not hire someone based on the simple fact that the individual plays WoW. I’ve generally been cautious about how and when I discuss my hobby as the misinformation is rampant (until today, I suppose, but this is my blog so I’m allowed some leeway).

So during the day, I’m a mild mannered employee of a health insurance company who specializes in all things social and internet-y. At night, I’m an extremely tall, lavender goat from space. Don’t judge me. Most of the time, I spend my days educating people about and evangelizing social tools, including the privacy implications. I am deeply invested in my work and I’m a firm believer that social technologies will continue to change how we live our lives. Given that I spent seven years of my life getting a doctorate in Clinical Psychology, it’s fair to assume that I pay attention to such things. It’s also safe to assume that since I work in healthcare and with social media, I am very sensitive to how personal information is managed.

I am extremely protective of my personal information. I am one of the relatively small percentage of people who took full advantage of Facebook’s privacy features. I care about who sees my information and how they see it. I want to have as much control over my information as possible. Only within the past year have I begun using my full name online as it is part of my professional identity.

A month ago, Blizzard (the WoW folks) introduced Real ID. The system allows players to communicate across all of Blizzard’s gaming universes by implementing a single “real” user ID for each player. The system was presented as opt-in and was seemingly designed to connect the users’s real life identities similar to Facebook. The move streamlined player communications and allowed friendships to expand beyond a single game.

This week, Blizzard announced their intention to implement Real ID in the World of Warcraft, Starcraft, and Diablo forums. Soon, commenters will be able to post only using their full first and last names as part of the Real ID system. Blizzard stated the change was being made to combat forum trolling and flamewars, which have been a recognized problem.

What happened next may have been a surprise to Blizzard, or perhaps not, but it was not a surprise to anyone familiar with social technologies, Facebook, or with any interest in online privacy issues. Players were outraged. While few argued with the legitimacy of Blizzard’s concerns about trolling, the proposed solution was onerous enough to result in 2000+ pages of player responses in the North American WoW forums alone, over 44,000 mostly angry or simply astounded comments.

While Blizzard points out that the exposure is opt-in, it is only a choice in the sense that a player may choose to post or not post in the forums. While forum posters are merely a subset of Blizzard’s users, they are a vocal, invested, and passionate subset. They are exactly the players that Blizzard cannot to afford to lose or alienate. The mystery here is that Blizzard did exactly that. So, the question is why would Blizzard take that risk or did they simply get it completely wrong? read more »


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